Search:

nmc virtual worlds

Articles Tagged "second life"

Immersive Experiences in Second Life

published by Carol Pfeifer/Tayzia Abattoir Jul 27, 2011 04:26pm
Part 3 of a 3-part series: A Virtual World, Endless Learning Potential One of the greatest assets of Second Life is the ability to connect and collaborate with people from all over the world, in real time, and in the same space. "Macbeth" is a great example of an immersive art and educational experience that was a collaboration between multiple avatars. It is a space to explore, role-play, deconstruct, and reconstruct the text of Shakespeare's Macbeth.  Exploring the island allows you to ... more...

Art Programs in Second Life

published by Carol Pfeifer/Tayzia Abattoir Jul 20, 2011 10:18am
Part 2 of a 3-part series: A Virtual World, Endless Learning Potential What is a world without art? People find joy in viewing, creating, and discussing works of art. Art is a means of expression and exploration. Learning about art means becoming immersed in another culture, another time period, and at times another world. Imagine being able to step foot into the Van Gogh Museum in Amsterdam...from your house. Or recreate a famous piece you've always longed to have in ... more...

A Virtual World, Endless Learning Potential

published by Carol Pfeifer/Tayzia Abattoir Jul 12, 2011 11:52am
[caption id="attachment_4301" align="aligncenter" width="432" caption="CISI Cyber-Campus via David W. Deeds"][/caption] Part 1 of a 3-part series Second Life can be utilized by educators for almost any curriculum. Art, English, writing, language, fashion design, architecture, science, social studies, physics .... the list grows everyday. As is the case with any emerging technology, the innovation shines through in the real life examples of educators using Virtual Worlds to better engage students. Angela Giovanangeli, a lecturer from the Cultural Studies Group at the University of Technology ... more...

Learning in a Virtual World: Using SL for Medical Education

published by Beth Sachtjen Apr 5, 2010 08:34am
Our friends Spiral Theas (Robin Heyden) and Chimera Cosmos (Liz Dorland) presented at the Virtual Worlds Best Practices in Education Conference on a Continuing Medical Education event that was designed, along with John Wiecha and Elliot Sternthal, for family practice physicians and an article the team published in the Journal for Medical Internet Research. Additional Information can be found the following places: Presentation Slides: http://www.slideshare.net/ldorland/learning-3444153 Robin's Blog post of the presentation: http://robinheyden.wordpress.com/2010/03/15/vwbpe-impressions-and-lessons-learned/ more...

Your NMC Campus Story

published by Beth Sachtjen Apr 1, 2010 07:15am
If you've ever peeked at our NMC Campus Case Study, you know that the NMC Campus Project is at the core of the New Media Consortium's presence in Second Life. Over the years we've grown from one sim to nearly 100; developing a multitude of projects, hosting many events, and creating public spaces along the way. While we are proud of this project and what it has allowed us to accomplish, it isn't exactly why we use virtual world's platforms ... more...

October VWEx

published by Beth Sachtjen Oct 6, 2009 06:56am
For the October edition of NMC VWEx (Virtual World Explorer's) we will be visiting the University of Washington's Psychological Research Suites in Second Life. Join us on Wednesday October 7th at 10:00 AM Pacific Time (check local time). SLURL: http://slurl.com/secondlife/Teaching%2016/211/181/23 This project is an exciting opportunity to see real world psychological experiments using virtual reality as a data collection tool. The virtual incarnation of the project aimed to recreate a variety of real life work environments which were scripted ... more...

Using objects with built in sounds?

published by Chris Holden Jul 28, 2009 04:13am
We promised some handy tips when we started this, so as i was working on sounds today and had to correct an SEP (Somebody Elses Problem) it seemed appropriate to blog about it... Whether you're making your own objects with sound effects or just laying out bought ones - such as waves or rain clouds, make sure ONLY ONE of them actually has the sound activated. Why ? Because when you have 2 or more identical sounds being played independently of ... more...

Second Life Communication via iPhone

published by Alan Levine Aug 6, 2008 12:37pm
It's not exactly as the headlines bill "Second Life on your iPhone", but the AjaxLife client for Second Life- which allows chat, IM to and from your iDevice does now work, see the announcement: AjaxLife is now available for the iPhone and iPod touch! It’s currently about where AjaxLife itself was just over a year or so ago - you can chat to people, IM those on your friend list (online or offline this time ’round), and receive IMs from arbitrary ... more...

Tip: Picking Your Second Life Login Location

published by Alan Levine Dec 12, 2006 10:35am
As part of our NMC Campus public service, we hope to start writing some more tips and things useful to SL users. If you'd like to help out as a writer for the Observer, contact me, or you can add them directly to our Campus Guide Tips and Tricks (a wiki). In one of the Second Life client updates a few weeks back, they added an option to your preferences to help you have some flexibility where you land when you ... more...

PowerPointing in Second Life? Think Different

published by Alan Levine Nov 30, 2006 10:40am
The Second Life Educators Listserv is a real must for those interested in teaching in Second Life-- the number of people getting involved has exploded and each day there are great shared ideas and discussion. The following was something I posted in response to someone looking for "how to present powerpoints" and "use audio" in SecondLife, part shared information, part opinion, open to comment. Bottom line, as we conceive activities to bring education in SecondLife, we ought to think differently about the ... more...