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Articles Tagged "New Media Consortium"

Evaluating Realism for Virtual Supporting Characters

published by Carol Pfeifer/Tayzia Abattoir Oct 18, 2012 09:19am
I recently caught up with Catherine Zanbaka, PhD, Principal Research Engineer BAE Systems AIT.  Catherine shared  how she and a few other educators worked with a couple of PhD Students from UCSC and ran a study to test "Supporting Character Realism" (SCR) in a virtual bar in Second Life.  They had three different types of avatars -- human controlled, bots, and those with SCR. The abstract of the course was as follows: Convincing and compelling virtual environments that are populated with rich ... more...

Educators in Second Life: East Carolina University

published by Carol Pfeifer/Tayzia Abattoir Oct 1, 2012 01:24pm
We recently reached out once again to NMC Campus Virtual World members to check in on how they are currently using Second Life for education. We caught up with Sharon Collins and Paul LaMere of ECU and gained some insight on their fabulous program that utilizes  the virtual world of Second Life.  Paul, Technology Support Technician for the Early College Second Life Program, shared the following information with us: The East Carolina University Early College Second Life Program (ECSLP) is a visionary ... more...

Welcome Back NMC Virtual World Art Sims!

published by Carol Pfeifer/Tayzia Abattoir Sep 28, 2012 09:39am
Have you heard? An exciting new development has occurred!  We received not one, but TWO anonymous donors on the night of our inworld "goodbye" party to our art sims.  The donors both agreed to sponsor the sims, with one sponsoring Ars Simulacra and the other sponsoring NMC Campus West for at least one more year and perhaps more! NMC Campus West is still set up with an amazing show of early SL art from 2004 to 2007!  Please stop in and ... more...

Saying goodbye to the NMC Art Sims…

published by Carol Pfeifer/Tayzia Abattoir Aug 25, 2012 01:38pm
Sadly, it is time to say goodbye to the sim that houses the Aho Museum(NMC Campus West) & the sim of Ars Simulacra.  Both sims, provided by the New Media Consortium, have showcased some of the finest artists Second Life has to offer since 2006. Please join us as we celebrate the past 6 years of creativity, imagination and celebration of the arts.  We will travel down memory lane and visit art from as early as  2004 to current day art ... more...

Student Art Exhibition in Second Life: National Chiayi University

published by Carol Pfeifer/Tayzia Abattoir May 17, 2012 06:09am
Dr. Mary Stokrocki, Professor and Area Head of Art Education, Fullbright, recently shared a story with me about using Second Life for education. Dr. Stokrocki is conducting research about multi-literacies as well as cross cultural research. On April 26, while teaching on her sabbatical, Dr. Stokrocki arranged for her undergraduate students from the National Chiayi University in Minshong Taiwan to have an art exhibition opening in Second Life called Taiwan Now. The university is a combination of an agricultural school and normal ... more...

Global Kids Present in Second Life

published by Carol Pfeifer/Tayzia Abattoir Dec 1, 2011 12:16pm
Recently a group called Global Kids met up in Second Life to produce and take part in a virtual world talk show called "Let's Talk Sustainability." In the first episode, Global Kids teen leaders gathered in Second Life to share a video clip from The Meatrix, as well as a slideshow describing the production of a fast food product.  They discussed the video and slideshow and shared a game where audience members were able to participate and  express their opinions on ... more...

Educators in Second Life: Middlebury College

published by Carol Pfeifer/Tayzia Abattoir Aug 17, 2011 06:51am
Our educators were asked to share how they are using Second Life as an educational tool, and in the coming months we will report on their exciting projects. MIDDLEBURY COLLEGE, VERMONT Professor Maria Wololson & Joe Antoniole the Manager of Web and Interactive Media of Middlebury College did a presentation on our Middleverse project at a conference in Madison. The project consisted of constructing a virtual social space for language acquisition. One of the questions answered in their presentation was why use virtual ... more...

Immersive Experiences in Second Life

published by Carol Pfeifer/Tayzia Abattoir Jul 27, 2011 04:26pm
Part 3 of a 3-part series: A Virtual World, Endless Learning Potential One of the greatest assets of Second Life is the ability to connect and collaborate with people from all over the world, in real time, and in the same space. "Macbeth" is a great example of an immersive art and educational experience that was a collaboration between multiple avatars. It is a space to explore, role-play, deconstruct, and reconstruct the text of Shakespeare's Macbeth.  Exploring the island allows you to ... more...