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Global Kids Present in Second Life

Dec 1, 2011 12:16pm
Recently a group called Global Kids met up in Second Life to produce and take part in a virtual world talk show called "Let's Talk Sustainability." In the first episode, Global Kids teen leaders gathered in Second Life to share a video clip from The Meatrix, as well as a slideshow describing the production of a fast food product.  They discussed the video and slideshow and shared a game where audience members were able to participate and  express their opinions on different food issues. The avatar Cicero Kit, a.k.a Jennifer Dolan, an adjunct instructor for communications at Rasmussen College, was the featured guest in Second Life.  She shared with the audience how to eat healthily, how to locate organic and sustainable foods within their local communities, and how to stretch the grocery dollar during tough economic times. Some other topics Cicero spoke ... more...

Educators in Second Life: University of Technology, Sydney

Nov 17, 2011 07:21am
The University of Technology, Sydney Australia (UTS) conducted a case study in 2011 with undergraduate students in the French and Japanese intermediate language and culture subjects offered in the International Studies Program. Each class participated in a series of Second Life activities over one semester during tutorials to complement traditional weekly lessons based on textbooks and other materials.  A virtual representation of a two story furnished house was built in Second Life to simulate private space. In front of this building, four smaller single-level rooms were built for activities covering themes such as retail and administration. The focus of students interaction was synchronous (text chat) and asynchronous (through digital objects such as note cards and video screens). The aim of these activities was not only to allow students to communicate and to understand various themes (directions, household chores, leisure activities, giving an ... more...

Let’s Talk Sustainability: An Invitation to all SL Educators & Students

Nov 3, 2011 08:44am
Global Kids has just launched a virtual talk show that we are so excited about! Let’s Talk Sustainability is an intensive youth development program that supports high school youth to develop expertise regarding sustainability, online broadcasting, and virtual world construction. Global Kids youth in New York City combine this expertise to produce a talk show, featuring live interviews with scientists and other STEM-related professionals, pre-produced videos, and game show-like activities. This talk show is a virtual talk show, filmed before a live studio audience with TreetTV in Second Life, and is archived with downloadable materials that reach a broader audience and classrooms around the world. Each talk show is designed to introduce their audience to what professionals are doing in these fields and showcase what youth can do today to live in a more sustainable world. Global Kids is looking for audience ... more...

Educators in Second Life: Fachhochschule Düsseldorf University of Applied Sciences

Oct 11, 2011 01:38pm
Thomas Molck, of the University of Applied Sciences shares how he uses Second Life to engage students. The information below was obtained from a paper which can be found on the university  website. Since 2007, the Department of Social Sciences & Cultural Studies at the University of Applied Sciences Düsseldorf  has been offering  courses in Second Life in the area of "culture, aesthetics, and media". The Virtual world is used as a field of work for aspiring social workers, as well as being an artistic design space. The first two examples would also be conceivable  as an application scenario in continuing education programs : 1. Exploring the possibilities for creative design and communication in "Second Life" 2. 3D Design in Second Life. The first example includes about 40 students form learning groups after a general introduction to the  SL environment. Some topics of study for ... more...

Educators in Second Life: Arizona State University

Sep 21, 2011 06:50am
Dr. Mary Stokrocki, Professor of Art Education at Arizona State, is another NMC educator using Second Life as a platform for education. Dr. Stokrocki shares, "I use my Art Ark site on the  NMC Campus in Second Life for teaching and research in several ways:" A.  I bring my undergrads here for a 3-hour class, like an introduction teaser in the educational possibilities of Second Life.  My site shows sculptural forms of architecture. B.  I formulate my teaching as a series of art quests. I start at my Ark with its Turkish oriental rug where students describe, analyze, interpret,  and judge the rug while searching for its treasures. My Art Ark Sign is linked to a blog so the students can click it and open the blog in their browser. C.  My graduate class is called Digital Ethnography and students meet in teams in ... more...

Educators in Second Life: Capella University

Sep 6, 2011 07:43am
Wm. H.'Bill' Burkett, Ph.D. of Capella University explains how  they are creatively using Second Life as an educational platform. [caption id="attachment_9361" align="alignnone" width="508" caption="Capella University"][/caption] Capella University's School of Undergraduate Studies Information Technology Department is proud to be an innovator in using Second Life. One use we have for Second Life is in conducting our IT2240 Introduction to Programming. We use the Linden (Second Life) Scripting Language, which is an event driven language, as our beginning vehicle to learning  the theory of programming. On our parcel or land on the sim of  Teaching 10 in Second Life, we have several large sandboxes for our learners to use.  We have areas to gather for informal talks, a wall of distinction for past learner projects, and other areas as needed or requested. [caption id="attachment_9371" align="aligncenter" width="482" caption="Student learning at Capella in Second Life"][/caption] We have upwards ... more...

Educators in Second Life: Middlebury College

Aug 17, 2011 06:51am
Our educators were asked to share how they are using Second Life as an educational tool, and in the coming months we will report on their exciting projects. MIDDLEBURY COLLEGE, VERMONT Professor Maria Wololson & Joe Antoniole the Manager of Web and Interactive Media of Middlebury College did a presentation on our Middleverse project at a conference in Madison. The project consisted of constructing a virtual social space for language acquisition. One of the questions answered in their presentation was why use virtual worlds? View the slideshow to find out the answer, and check out more presentations from Joseph Antonioli. Middlebury not only utilizes Second Life for Language Acquisition, but they are also teaching students government. The Terra Project is a virtual state simulation run by Professor Quinn Mecham of Middlebury College. The citizens -- or students -- of the Terra Project log in to Second Life ... more...

Immersive Experiences in Second Life

Jul 27, 2011 04:26pm
Part 3 of a 3-part series: A Virtual World, Endless Learning Potential One of the greatest assets of Second Life is the ability to connect and collaborate with people from all over the world, in real time, and in the same space. "Macbeth" is a great example of an immersive art and educational experience that was a collaboration between multiple avatars. It is a space to explore, role-play, deconstruct, and reconstruct the text of Shakespeare's Macbeth.  Exploring the island allows you to experience the key milestones of Macbeth's journey.  The project is funded by the Literature Board of the Australian Council for the Arts and sponsored by the New Media Consortium. Upon Exploring the three-dimensional, immersive build, avatars will actually walk through scenes in the play, hear voices of professional  actors, and experience the classic story in an exciting new way.  This installation ... more...

Art Programs in Second Life

Jul 20, 2011 10:18am
Part 2 of a 3-part series: A Virtual World, Endless Learning Potential What is a world without art? People find joy in viewing, creating, and discussing works of art. Art is a means of expression and exploration. Learning about art means becoming immersed in another culture, another time period, and at times another world. Imagine being able to step foot into the Van Gogh Museum in Amsterdam...from your house. Or recreate a famous piece you've always longed to have in your personal collection. In Second Life, the available works of art are growing every day. Many have interactive properties that allow the avatar an entirely new experience. The environment of Second Life is strikingly similar to the real world, but can be altered by the users, known by their avatars. Second Life features an editor that allows users to ... more...

Free OpenSimulator Quick Start Guide

Jul 18, 2011 01:22pm
We are happy to share a free OpenSimulator quick start guide created by one of our very own NMC Second Life community members, David W. Deeds, Ph.D., IT Manager/Teacher of the Changchun American International School. Although the main focus of NMC Virtual Worlds is in Second Life, we realize that many educators perhaps have interest in building a virtual space on an open simulator. Download it here. The PDF is free for anyone to use and repurpose. If you post it, please make sure to plug in the following Creative Commons License text  into your HTML page: <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/"><img alt="Creative Commons License" style="border-width:0" src="http://i.creativecommons.org/l/by-nc-nd/3.0/88x31.png" /></a><br /><span xmlns:dct="http://purl.org/dc/terms/" href="http://purl.org/dc/dcmitype/Text" property="dct:title" rel="dct:type">OpenSimulator: School Quick Start Guide</span> by <a xmlns:cc="http://creativecommons.org/ns#" href="www.caischina.org" property="cc:attributionName" rel="cc:attributionURL">Changchun American International School</a> is licensed under a <a rel="license" href="http://creativecommons.org/licenses/by-nc-nd/3.0/">Creative Commons Attribution-NonCommercial-NoDerivs 3.0 Unported License</a>. more...