Part 3 of a 3-part series: A Virtual World, Endless Learning Potential
One of the greatest assets of Second Life is the ability to connect and collaborate with people from all over the world, in real time, and in the same space. “Macbeth” is a great example of an immersive art and educational experience that was a collaboration between multiple avatars. It is a space to explore, role-play, deconstruct, and reconstruct the text of Shakespeare’s Macbeth. Exploring the island allows you to experience the key milestones of Macbeth’s journey. The project is funded by the Literature Board of the Australian Council for the Arts and sponsored by the New Media Consortium.
Upon Exploring the three-dimensional, immersive build, avatars will actually walk through scenes in the play, hear voices of professional actors, and experience the classic story in an exciting new way. This installation has been frequently utilized for teaching purposes in Second Life.
If my avatar were standing next to this build, I would appear to be a tiny spec in the photo. It is a life-size build that can be explored inside and out.
Utilizing scripting tools, textures, voice capabilities and other Second Life editing tools, one can apply floating text, voices, musical composition, and more.
This is an example of one of the spaces I wandered into. Ghostly hands reach out as words swirl around the path. The path leads from this dark, frightening scene to light, lush rose bushes.
The collaborators, visionaries, builders and actors:
Producer: Kate Richards (Nini Dubrovny), Director: Kerreen Ely-Harper (Dorothy Porta), Virtual Worlds Content Designer: Angela Thomas (Anya Ixchel), Design Consultant: Adam Nash (Adam Ramona), Voiceover Actors: Maggie Blinco, Boris Brkic, Ophelia of the Spirits, Christopher Morris, Alice Parkinson, and Evelyn Parsonage.
NMC Building Team: CJ Carnot and Stella Costello
Interested in Virtual World space of your own? Check out the open properties that the NMC Virtual World Campus has to offer.