We’ve done enough teasing leading up to this, so it is time to unveil the new sim NMC Virtual Worlds has been working on. You are invited this Saturday, October 11 at 5:00 PM PDT (check local time) for the launch of Virtual MacBeth or Foul Whisperings, Strange Matters:
You can find Virtual MacBeth at:
Virtual Macbeth is an island in Second Life which is dedicated to the exploration, adaptation and performance of Shakespeare’s Macbeth. The island was designed by Angela Thomas (virtual worlds content designer), Kerreen Ely-Harper (director) and Kate Richards (producer). Funding was provided by Literature Board of The Australian Council for the Arts, and investor partner, the New Media Consortium (see full credits).
Macbeth is the story of a serial killer, a story that tales place on the battlegrounds and copses (small forest) of a windswept heathland and within the uncanny domestic spaces of the protagonistsâ€™ castles. The presence of the paranormal is strong: it symbolises the â€˜dark sideâ€™ with which one can choose to bargain if one dares; a parallel universe where deepest desires and power struggles are played out. They are the inner demons of us all.
The island is divided into four key spaces: the arrival grove, Macbeth’s head, the “what if?” copse and the teaching studios. In general, the island has a feeling of being windswept heathland. In addition to being windswept, the heath has areas where fog is thick and â€œdirtyâ€, to resonate with the foul imagery from the play.
We hope you can join the team for the launch or visit on your own and “get inside” MacBeth’s head- it should be a most unique experience!